Space Junk
Overview
Your job sucks. You've gotta throw requisitioned items at people who claim they "lost" them. But you get paid. Sorta.
Play a game that's sorta in space and sorta in Greece. Drag objects that match the descriptions to the matching windows to satisfy your customers. Try and score well each day so your boss doesn't lose their cool!
A game by Annie Sardelis, Brian Tam, Jade Wu, Joel "Jeno" Okpara, Neale LaPlante Johnson, and Scott Todd. Made in Unity over a few days for the Global Game Jam 2021.
Controls
Click - Advance story.
Click and drag - Throw objects.
Staff
Programming - Scott Todd, Joel "Jeno" Okpara
Art - Jade Wu, Brian Tam. Annie Sardelis
Writing - Neale LaPlante Johnson
Design - Neale LaPlante Johnson, Annie Sardelis
Music - Neale LaPlante Johnson
Credits
* https://www.kenney.nl/assets?q=3d
* https://fungusgames.com/
* https://pixabay.com/photos/santorini-greece-oia-street-5642654/
* https://fontlibrary.org/en/font/avara
Status | Released |
Platforms | HTML5 |
Author | SpaceJunk |
Genre | Simulation |
Made with | Unity |
Tags | Global Game Jam |
Leave a comment
Log in with itch.io to leave a comment.